For some reason the drawing engine occasionally scribbles past the right
boundary when filling rectangles, especially annoying when we draw whitespaces
As a workaround we draw all rectangles less than 50 pixels wide by drawing
a 50 pixel rectangle into off-screen memory to the right of the visible fb and
then copy the portion we want. Keeps track of the colour and size of the
off-screen rectangle so we can avoid redrawing it whenever possible.
games/chess-tui: update to 1.2.1
What's Changed
- fix: ignore key release and repeat events by @joshka in #59
- Add ASCII mode and board style by @pSnehanshu in #60
devel/protobuf-c: Belated revbump for update of protobuf
In mid-February, protobuf was updated from 25.2 to 25.3. Apparently
and arguably, this was a minor update. The shlib version changed from
25.2.0 to 25.3.0. However, due to either an upstream bug or upstream
not following norms, there is no .25 symlink, and depending packages
encode the full version. Thus, this was an ABI change.
lint: add missing assignment to $$ in grammar
Byacc and Bison both provide this assignment for all actions, whether
default or not, but the wording in POSIX doesn't guarantee this.